論文誌
[1] Kohei Yoshigami, Taishi Hayashi, Masateru Tsunoda, Hidetake Uwano, Shunichiro Sasaki, and Kenichi Matsumoto, "How Does Time Conscious Rule of Gamification Affect Coding and Review?," IEICE Transactions on Information and Systems, 採録済.
[2] Yusuf Sulistyo Nugroho, Hideaki Hata, and Kenichi Matsumoto, "How Different Are Different Diff Algorithms in Git? Use --Histogram for Code Changes," Empirical Software Engineering, 採録済.
[3] Yuki Ueda, Akinori Ihara, Takashi Ishio, Toshiki Hirao, and Kenichi Matsumoto, "How Are If-Conditional Statements Fixed Through Peer Codereview?," IEICE Trans. on Information and Systems, volume E101-D, number 11, pages 2720-2729 November 2018.
国際会議
[1] Thanadon Bunkerd, Thanwadee Sunetnanta, Dong Wang, Raula Gaikovina Kula, Takashi Ishio, Chaiyong Ragkhitwetsagul, Morakot Choetkiertikul, and Kenichi Matsumoto, "An Exploratory Study on How Contributors Impact Code Naturalness: the Case of 50 Python Projects," In Proc. of 10th International Workshop on Empirical Software Engineering in Practice (IWESEP 2019), December 採録済.
[2] Masateru Tsunoda, Taishi Hayashi, Shunichiro Sasaki, Kohei Yoshigami, Hidetake Uwano, and Kenichi Matsumoto, "How Do Gamification Rules and Personal Preferences Affect Coding?," In Proc. of International Workshop on Empirical Software Engineering in Practice (IWESEP2018), pages 13-18 December 2018.
[3] Yuki Ueda, Akinori Ihara, Toshiki Hirao, Takashi Ishio, and Kenichi Matsumoto, "How Is IF Statement Fixed Through Code Review? - a Case Study of Qt Project -," In Proc. of 8th IEEE International Workshop on Program Debugging (IWPD2017), pages 207-213 October 2017.
[4] Ryohei Yuzuki, Hideaki Hata, and Kenichi Matsumoto, "How We Resolve Conflict: An Empirical Study of Method-Level Conflict Resolution," In Proc. of 1st International Workshop on Software Analytics (SWAN 2015), pages 21--24 March 2015.
[5] Masateru Tsunoda, Haruaki Tamada, and Hideaki Hata, "How to Classify Personalities of Team Members on Project-Based Learning," In Proc. of Software Engineering Education Workshop (SEEW 2014), December 2014.
[6] Takugo Yonezawa Fukaya, Susumu Ono, Minoru Minakuchi, Gaku Sumino, Koji Yoshida, Masako Hayashi, and Hiroshi Ando, "Empirical Analysis of How Visual Properties of Texts Affect Manual Legibility," In KEER 2010 International Conference on Kansei Engineering and Emotion Research, March 2010.
研究会・全国大会等
[1] 湯月亮平, 畑秀明, 松本健一, "開発者はどのようにしてコンフリクトを解消しているのか:コンフリクト解消の自動化に向けて," ウィンターワークショップ2014・イン・大洗 論文集, pages 31--32 2014年1月.